◂ NIMBUS HOLLOW

Released · free · name your own price

ROUND TRIP

One bullet.
Every bounce matters.

INSERT COIN

HTML5WindowsLinuxMobile-friendlyMade in Godot

HOW IT WORKS

The whole game in four verbs

Fire. Bank. Chain. Catch.

Round Trip is a fast neon arcade shooter inspired by classic fixed-screen space games, built around one twist: you only have one main bullet. Fire it, bank it off the walls, chain it through enemies, then catch it with your ship to reload instantly. Miss the return and you're stuck waiting while the next wave closes in.

Every shot is a risk. Every ricochet is a chance. Survive as long as you can, build huge combos, defeat The Bastion, and chase the highest score you can.

DESKTOP
A D / MOVE
MOUSE · CLICKAIM & FIRE
SPACEFIRE
RRECALL BULLET
MOBILE
DRAG BOTTOM AREAMOVE
TAP AHEADAIM & FIRE
DOUBLE TAPRECALL BULLET

ATTRACT MODE

Straight from the cabinet

FEATURES

ONE-BULLET RICOCHET

The core of it. Line up the bank shot, then get back under it.

COMBO SCORING

Chain kills off a single shot. Risky bank shots pay bonuses.

ENDLESS WAVES

Escalating enemy types, and boss fights built around bounce shots.

UPGRADES & POWERUPS

Pick an upgrade between major waves. Grab temporary shot powerups mid-run.

FAST RESTARTS

Die, restart, chase the score. No menus in the way.

ONLINE LEADERBOARD

On the Windows and Linux builds. Local high scores everywhere else.

PLAYS ANYWHERE

Browser, desktop, or phone. Portrait and landscape both work.

MUSIC VISUALISER

Optional. Turn it on and the background moves with the track.

GET IT

Free on itch.io — tips go straight into the next project

Windows build 36 MB · Linux build 27 MB · or just press play in the browser.